Ten Lives Club Cut Adoptions from 45 Minutes to 5 with Mobile Checkout
At a glance
- Using: Shelterpay Mobile Checkout, Adopterluv, and the checkout donation ask
- Result: Adoptions dropped from 45 minutes on paper to 5 minutes, and donations top $2,400 a month
The Shelterluv Effect
Ten Lives Club
Ten Lives Club has increased the efficiency of their checkout processes while boosting donations. They appreciate the built-in support for their adopters and for themselves!
Saving time and money by going paperless
"We hadn't used Shelterpay when we got started with Shelterluv and were skeptical at first. Now we love it! We're really pushing to do everything digitally in Shelterluv. An adoption on paper takes 45 minutes, but an adoption with Mobile Checkout takes 5. It not only saves us hours of time each week, it also saves us money on paper,"
says Jennifer Ponicki, IT and Special Projects Manager
Built-in adopter support
"We encourage our adopters to take advantage of Adopterluv! It's a great place to keep up on when treatments are due for their pets and to have all of their digital documents in one place."
Robust support resources
"There's a great wealth of online support: I can find the answer to basically any question I have. And if I still can't figure it out, the Shelterluv support team is happy to help me!"
Donation boost
"We love that Shelterluv asks for donations for us! We're making over $2,400 in donations/month. It's easy extra money. You'd be crazy not to do it."
FAQs about Ten Lives Club and Shelterluv
How long does an adoption take with Mobile Checkout?
A paper adoption took Ten Lives Club 45 minutes. With Shelterpay Mobile Checkout it takes 5, which gives the team hours back every week and cuts what they spend on paper.
Were they sold on Shelterpay from the start?
No. They hadn't used Shelterpay when they moved to Shelterluv and were skeptical at first. Now they're pushing to do everything digitally.
How much do adopter donations bring in?
Over $2,400 a month. Shelterluv asks adopters to add a donation at checkout, so the team doesn't have to.